Age (months) |
Energy Levels |
6 - 12 |
★★★ |
12 - 60 |
★★★★★★ |
60 - 96 |
★★★★★ |
96+ |
★★★★ |
Tier I: Base
Ocean Barrier ★
Surrounds the user in a ring of water, protecting them from incoming attacks. Bubble Trap ★★ Change the density of water and use it to fully engulf a cat or their body parts to trap and bind them. Jet Blast ★ Creating strong, pressured streams of water to land harsher blows for attacks or propel themselves. Water Control ★ Create more intricate, larger shapes from water for attacks and combat. |
Tier II: Frost
Freezing Arrow ★
The user shoots a quick bolt of ice at the opponent. The chunk of ice is capable of substantial damage including breaking bones. Icy Talons ★★ The user draws water around their claws and freezes it, sharpening their claws. Frost Trap ★ The user freezes water around the opponent's paws, rooting them in place. Frost Armor ★★ Allows the user to coat themselves completely in ice and wear it as armor that can be difficult to penetrate. Long periods of time wearing the armor can inflict frostbite on the user. |
Tier III: Healing
Vampiric Touch ★★
By touching another, the user is able to transfer the pain from an ally onto themselves, bringing them relief for an extended period of time. Renewal ★ The user can restore withering plants and herbs back to pristine condition. Antithesis ★★ User can lower or increase the body temperature of another, or improve blood circulation. Resurgence ★★ Mend critically damaged external cells, this can prevent the appearance of scars. |
Tier IV: Blood
Reaver ★
Multiple areas on the opponent's body will become scored with shallow cuts. Blood Rush ★★ For a couple seconds, the user can increase the rate of their blood circulation to promote a rush of adrenaline. Mark of Blood ★ The user marks their opponent. For the next couple of minutes, they will bleed from existing wounds. Hemostasis ★★ The user can cause the opponent's limbs to stiffen, prohibiting movement for a couple seconds. |
Tier I: Base
Pyromaniac ★★
Swirling and manipulating fire in various shapes and forms for attacks. Dragon Aspect ★★ User opens their jaws and spews a steady stream of flames from their mouth. Fire Volley ★★ Summon multiple balls of fire to shoot in any given direction and assist you in combat. Trailblazer ★★ User conducts intense heat around themselves, setting fire to the environment around them as they run. |
Tier II: Lightning
Chain Lightning ★★
Send a bolt of lightning to ravage your enemy, temporarily stunning them before it ricochets to two other enemies. Storm Blessing ★★ Three balls of lightning levitate around the user, generating electric magnetism to pull enemies towards the user. Thunder Cage ★★ User traps their opponents in a cage of sparking electricity, prohibiting movement. God's Whip ★★ Call down three consecutive lightning strikes from the sky upon the opponent, dealing damage. |
Tier III: Solar
Sunfall ★★
The heat of the sun becomes intense, exhausting the opponent. Can cause sunburn or heat stroke. Mirage Ripple ★★ The ground warms from the sun, refracting light and creating an illusion from far away. Shimmer Cloak ★★ Allows the user to manipulate light around themselves, reflecting it and making them appear invisible for a short time. Holy Bolt ★★ User focuses the sun's energy, creating a bright beam of light to direct an opponent to cause minor burns and blow them backwards. |
Tier IV: Smoke
Smokescreen ★
The area becomes dense with a thick, suffocating smoke. It obscures the battlefield, making it impossible to see anything within radius. Night Shroud ★ The user cloaks themselves with smoke, blending them into the night and becoming hidden. Combustion ★★ The user creates a highly explosive cloud of smoke. If ignited, it will create a powerful explosion, capable of severely injuring or knocking opponents away. Miasma ★★ The user creates a toxic smoke that they're immune to. The smoke is poisonous and can be lethal if inhaled. |
Tier I: Base
Air Assault ★
Concentrate the wind for harsher landing blows that can cause cuts for attacks. Enervate ★★ The winds around you become furiously strong for a few moments, knocking the opponent off-balance and blowing away their elemental attacks. Zephyr ★ Create a high enough wind current that a small whirlwind may be formed with the ability to lift a cat off the ground and into the air. Air Depravity ★★ This ability allows the user to form a bubble around their opponent's head, sucking the oxygen from their lungs. Depending on the severity of the skill, this can leave the opponent extremely lightheaded or unconscious. |
Tier II: Force
Shockwave ★
The user releases a ripple of force out in front of them, knocking away enemies in a straight line. Blight Bolt ★★ The user devastates a small area with a swiftly thrown shaft of force energy that can cause a good amount of damage if struck. Biotic Charge ★★ The user is surrounded with powerful force energy that alters their own mass. It will launch the user at an opponent, causing them to slam into them without taking damage themselves. Arcane Shield ★★ User generates a frontal aegis barrier that reflects elemental projectiles back at the enemy. If attacked physically, opponent will be staggered. |
Tier III: Sound
Dissonance ★
The user releases an earsplitting yowl that affects their opponent's balance and causes confusion. Death Song ★★ The user sing a dark tune at the top of their lungs. Those who listen to it will be overcome with agonizing pain through their body. Banshee Scream ★★ The user unleashes a powerful screech that causes pain and severe migraines to those around them, disorienting them. In severe cases, it can rupture eardrums or cause ears to bleed. Siren Song ★★ User hums an enchanting tune, enthralling those around them for a short period of time. This can cause opponents to fall asleep or manipulate their actions. |
Tier IV: Agility
Flash Step ★
Channeling their energy to allow the user to teleport multiple times (3) within a small radius. Distortion ★ The user's form distorts for a second as the wind picks up, allowing them to pass through attacks and physical objects. Fleet Footed ★ The wind aids the user immensely, making them more agile, allowing them to run quicker, leap higher, and even glide. Shroud ★★ The user summons a plume of mist. When obscured by the mist, they can fade into and become mist themselves. They are able to travel very quickly in this form. |
Tier I: Base
Rift Shatter ★★
Collapses the ground beneath the opponent, creating a wide ravine or landslide to entrap them. Tomb Warden ★★ Shifting earth or stone to create 'domes' to act as a means of protection and strong barriers. Edge of the Earth ★★ Erect walls from the ground to block enemy attacks or create space. Can also erect a pillar beneath the user's paws to boost them into the air. Earthen Aura ★★ Create a small scale Earthquake in the immediate area. Small radius, but can cause mass destruction and knock opponents down. |
Tier II: Nature
Wood Mastery ★
The user can manipulate wood and bark from trees. They can cover themselves with it for armor, or use splinters as projectiles. Earthwarden ★★ A cluster of roots, thorns, and plant life swirls around you, harming nearby opponents in a small radius. Bramble Barrier ★★ The user commands nearby brambles to shield around them, the thorns embedding into opponent flesh if touched. Nature's Thrall ★★ Large roots rip upwards from the earth to wrap around the body of an opponent and slowly crush them. |
Tier III: Sand
Quick Sand ★★
The ground beneath the opponent soften immensely, beginning to pull them beneath the ground with each movement. Starfall ★★ The user hardens multiple scoops of sand around them, solidifying them into glass shards. They are able to manipulate the pieces as they please. Mineral Shards ★★ The user is able to manipulate quartz crystals, summoning them up from the ground to assist them. Sahara Storm ★★ The user summons a full-scale sandstorm to sweep through the area, blinding opponents and possibly burying them alive. |
Tier IV: Poison
Antidote ★
Allows the user to purge the effects of poison from themselves or an ally. Acidic Pool ★★ The user's blood runs with poison. If any is spilled, it will release toxic fumes. It will also burn if stepped on. Viper's Fangs ★★ The user taints their bloodstream with a poisonous plant to generate toxins in their saliva. If they bite an opponent, the poison will be transferred to them instead. Grudge Strike ★★ The roots of a large plant imbued with poisonous barbs tears up from the earth to attack the opponent. |